Wonambi
LAST UPDATED
09-21-2025 by Mike
IMPORTANT
Please be sure to add CurveOverrides=(CurveName="Wonambi.
in front of every line in the Game.ini
under [/Script/PathOfTitans.IGameSession]
WARNING
The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.
The Wonambi is a colossal prehistoric python that dominated terrestrial environments as one of the largest snakes ever known in Path of Titans. This massive constrictor represents the apex of serpent evolution, showcasing the incredible size some prehistoric snakes achieved.
As one of the most formidable reptilian predators, Wonambi provides intense encounters while demonstrating prehistoric snake gigantism. Configure its territory to populate dense vegetation and rocky areas with this apex serpent predator of the prehistoric world.
Listed below are the default stats for the following creature: Wonambi
Attributes:
Core.HitsToKill",Values=(5,10,15,20,30))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,800))
Core.BodyFoodAmount",Values=(50,100,150,200,250))
Core.WalkSpeed",Values=(70,80,90,100,120))
Core.RunSpeed",Values=(150,200,250,300,450))
Core.TurnRadius",Values=(30,30,30,30,30))
Core.TurnRadiusCombat",Values=(230,230,230,230,230))
Core.CombatSetting",Values=(0,2,2,2,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,1500,2000,10000))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(100,100,100,100,100))
Core.SwimSpeedCombat",Values=(200,200,200,200,200))
Core.Scale",Values=(0.45,0.68,0.82,1,1.6))
Core.GrowthBias",Values=(10,10,20,55,5))
LAST UPDATED
09-21-2025 by Mike
Multipliers:
LAST UPDATED
09-21-2025 by Mike
Combat:
BaseAttack.AttackDamage",Values=(20,20,20,20,30))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0.25,0.25,0.25,0.25,0.5))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0.5))
LAST UPDATED
09-21-2025 by Mike
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