Ocypode
LAST UPDATED
09-21-2025 by Mike
IMPORTANT
Please be sure to add CurveOverrides=(CurveName="Ocypode.
in front of every line in the Game.ini
under [/Script/PathOfTitans.IGameSession]
WARNING
The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.
The Ocypode (ghost crab) is a fast-moving coastal arthropod that adds authentic beach ecosystem diversity to Path of Titans. These distinctive crabs are known for their incredible speed and their ability to quickly disappear into burrows, earning them their ghostly reputation.
As a coastal specialist, Ocypode provides unique encounters along shorelines and sandy areas. Configure its behavior to populate beaches and coastal zones with these elusive and remarkably swift crustaceans that dart across the sand.
Listed below are the default stats for the following creature: Ocypode
Attributes:
Core.HitsToKill",Values=(4,6,8,10,25))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,600))
Core.BodyFoodAmount",Values=(40,80,120,160,200))
Core.WalkSpeed",Values=(100,120,140,150,175))
Core.RunSpeed",Values=(400,450,525,600,700))
Core.TurnRadius",Values=(60,60,60,60,60))
Core.TurnRadiusCombat",Values=(360,360,360,360,360))
Core.CombatSetting",Values=(0,2,2,2,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,1500,2000,4500))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(50,50,50,50,50))
Core.SwimSpeedCombat",Values=(150,150,150,150,150))
Core.Scale",Values=(0.75,0.83,0.9,1,1.5))
Core.GrowthBias",Values=(10,10,20,55,5))
LAST UPDATED
09-21-2025 by Mike
Multipliers:
LAST UPDATED
09-21-2025 by Mike
Combat:
BaseAttack.AttackDamage",Values=(10,10,10,10,20))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0,0,0,0,0))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0))
LAST UPDATED
09-21-2025 by Mike
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