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Arganodus

LAST UPDATED

09-21-2025 by Mike

IMPORTANT

Please be sure to add CurveOverrides=(CurveName="Arganodus. in front of every line in the Game.ini under [/Script/PathOfTitans.IGameSession]

WARNING

The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.

The Arganodus is a prehistoric lungfish that adds authentic aquatic biodiversity to your Path of Titans server ecosystem. This large freshwater fish serves as an important prey species for aquatic and semi-aquatic dinosaurs while contributing to the overall underwater environment.

As one of the larger critter species, Arganodus provides substantial food resources for carnivorous dinosaurs and helps create a realistic prehistoric aquatic ecosystem. Configure its spawn rates and behavior to enhance the underwater experience on your server.

Listed below are the default stats for the following creature: Arganodus

Attributes:

cs
Core.HitsToKill",Values=(4,6,8,15,20))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,600))
Core.BodyFoodAmount",Values=(50,90,140,180,220))
Core.WalkSpeed",Values=(1,1,1,1,1))
Core.RunSpeed",Values=(1,1,1,1,1))
Core.TurnRadius",Values=(130,130,130,130,130))
Core.TurnRadiusCombat",Values=(230,230,230,230,230))
Core.CombatSetting",Values=(3,3,3,3,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,1500,1500,10000))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(300,300,300,300,300))
Core.SwimSpeedCombat",Values=(600,600,600,600,600))
Core.Scale",Values=(0.55,0.75,0.89,1,1.4))
Core.GrowthBias",Values=(10,10,20,55,5))

LAST UPDATED

09-21-2025 by Mike

Multipliers:

cs

LAST UPDATED

09-21-2025 by Mike

Combat:

cs
BaseAttack.AttackDamage",Values=(10,10,10,10,20))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0,0,0,0,0))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0))

LAST UPDATED

09-21-2025 by Mike

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