Centrochelys
LAST UPDATED
09-21-2025 by Mike
IMPORTANT
Please be sure to add CurveOverrides=(CurveName="Centrochelys.
in front of every line in the Game.ini
under [/Script/PathOfTitans.IGameSession]
WARNING
The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.
The Centrochelys is a massive prehistoric tortoise that serves as a slow-moving terrestrial ecosystem component in Path of Titans. This giant land turtle provides a unique herbivorous presence in land-based environments, offering players encounters with one of the largest turtle species ever known.
As a heavily armored herbivore, Centrochelys adds authentic diversity to grassland and forest biomes while serving as a substantial food source when taken down. Configure its population density to create realistic tortoise habitats on your server.
Listed below are the default stats for the following creature: Centrochelys
Attributes:
Core.HitsToKill",Values=(5,10,15,20,30))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,600))
Core.BodyFoodAmount",Values=(50,100,150,200,250))
Core.WalkSpeed",Values=(70,80,90,100,120))
Core.RunSpeed",Values=(150,210,250,270,320))
Core.TurnRadius",Values=(30,30,30,30,30))
Core.TurnRadiusCombat",Values=(180,180,180,180,180))
Core.CombatSetting",Values=(0,2,2,2,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,1500,2000,4500))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(75,75,75,75,75))
Core.SwimSpeedCombat",Values=(150,150,150,150,150))
Core.Scale",Values=(0.55,0.68,0.83,1,1.41))
Core.GrowthBias",Values=(10,10,20,55,5))
LAST UPDATED
09-21-2025 by Mike
Multipliers:
LAST UPDATED
09-21-2025 by Mike
Combat:
BaseAttack.AttackDamage",Values=(10,10,10,10,20))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0,0,0,0,0))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0))
LAST UPDATED
09-21-2025 by Mike
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