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Palaeosaniwa

LAST UPDATED

09-21-2025 by Mike

IMPORTANT

Please be sure to add CurveOverrides=(CurveName="Palaeosaniwa. in front of every line in the Game.ini under [/Script/PathOfTitans.IGameSession]

WARNING

The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.

The Palaeosaniwa is a prehistoric monitor lizard that adds authentic reptilian diversity to terrestrial environments in Path of Titans. This ancient varanid represents the evolutionary lineage that led to modern monitor lizards, showcasing the long history of these successful predators.

As a terrestrial reptilian predator, Palaeosaniwa provides encounters with ancient monitor lizard relatives while contributing to ecosystem diversity. Configure its hunting grounds to populate forested and rocky areas with this efficient prehistoric predator.

Listed below are the default stats for the following creature: Palaeosaniwa

Attributes:

cs
Core.HitsToKill",Values=(5,10,15,20,30))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,800))
Core.BodyFoodAmount",Values=(40,80,120,160,200))
Core.WalkSpeed",Values=(70,80,90,100,120))
Core.RunSpeed",Values=(400,450,525,600,650))
Core.TurnRadius",Values=(130,130,130,130,130))
Core.TurnRadiusCombat",Values=(360,360,360,360,360))
Core.CombatSetting",Values=(0,3,3,3,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,1500,2000,4500))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(200,200,200,200,200))
Core.SwimSpeedCombat",Values=(400,400,400,400,400))
Core.Scale",Values=(0.5,0.71,0.8,1,1.21))
Core.GrowthBias",Values=(10,10,20,55,5))

LAST UPDATED

09-21-2025 by Mike

Multipliers:

cs

LAST UPDATED

09-21-2025 by Mike

Combat:

cs
BaseAttack.AttackDamage",Values=(10,10,10,10,20))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0.25,0.25,0.25,0.25,0.5))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0.5))

LAST UPDATED

09-21-2025 by Mike

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