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Lungfish

LAST UPDATED

09-21-2025 by Mike

IMPORTANT

Please be sure to add CurveOverrides=(CurveName="Lungfish. in front of every line in the Game.ini under [/Script/PathOfTitans.IGameSession]

WARNING

The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.

The Lungfish is a primitive air-breathing fish that adds unique evolutionary significance to freshwater environments in Path of Titans. This remarkable fish possesses both gills and primitive lungs, allowing it to survive in conditions where other fish cannot.

As an ancient fish lineage, Lungfish represents the evolutionary link between aquatic and terrestrial vertebrates. Configure its habitat preferences to populate freshwater systems with this fascinating evolutionary relic that has survived since the Devonian period.

Listed below are the default stats for the following creature: Lungfish

Attributes:

cs
Core.HitsToKill",Values=(4,6,8,15,20))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,600))
Core.BodyFoodAmount",Values=(50,100,150,200,250))
Core.WalkSpeed",Values=(1,1,1,1,1))
Core.RunSpeed",Values=(1,1,1,1,1))
Core.TurnRadius",Values=(130,130,130,130,130))
Core.TurnRadiusCombat",Values=(230,230,230,230,230))
Core.CombatSetting",Values=(0,2,2,2,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,2000,2000,10000))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(300,300,300,300,300))
Core.SwimSpeedCombat",Values=(600,600,600,600,600))
Core.Scale",Values=(0.55,0.75,0.89,1,1.4))
Core.GrowthBias",Values=(10,10,20,55,5))

LAST UPDATED

09-21-2025 by Mike

Multipliers:

cs

LAST UPDATED

09-21-2025 by Mike

Combat:

cs
BaseAttack.AttackDamage",Values=(20,20,20,20,30))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0,0,0,0,0))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0))

LAST UPDATED

09-21-2025 by Mike

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