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Path of Titans Weather Control

Here we will go over how to control and set weather for your Path of Titans game server.

NOTE

Thanks to 🅶🆂🅷 | Uncle for the following info!

Please navigate to your server Game.ini

Path:

bOverrideWeather

Enables weather override lines if set to true, default is false.

bRandomizeOverrideWeather

If set to false, toggles the weather from being randomized, to going into a select order by using the WeatherEvents=(WeatherType=FillerWeatherType,Min=1,MaxTime=5) Lines. See below for more info on the WeatherEvents lines.

WeatherBlendVariation

The duration of time (in minutes) that will take for weather types to transition to the next. This is specified as a minimum (X) and maxium (Y) time that will be randomly selected between. By default, it will take between 1 to 2 minutes for the weather to transition to the next type.

WeatherEvents

Sets the weather that will be used in the order placed in the game.ini. Time is in minutes, and the duration is randomly selected between the minimum time, and the maximum time. The weather types are as follows, and do not all need to present. (Just don't add Snow if you do not wish to have snow.)

  • ClearSky
  • Rain
  • Fog
  • Cloudy
  • Overcast
  • Snow
  • Storm

WeatherLengthVariation

The amount of time (in minutes) that any 1 weather type will be active for. This is specified as a minimum (X) and maxium (Y) time that will be randomly selected between. By default, a weather type will persist for between 10 to 20 minutes before changing to the next weather type.

This line only works with bOverrideWeather=false

Example Game.ini

ini
[/Script/PathOfTitans.IGameSession]

bOverrideWeather=true
bRandomizeOverrideWeather=false
WeatherBlendVariation=(X=1,Y=2)
WeatherEvents=(WeatherType=ClearSky,MinTime=1,MaxTime=5)
WeatherEvents=(WeatherType=Rain,MinTime=1,MaxTime=5)
WeatherEvents=(WeatherType=Fog,MinTime=1,MaxTime=5)
WeatherEvents=(WeatherType=Cloudy,MinTime=1,MaxTime=5)
WeatherEvents=(WeatherType=Overcast,MinTime=1,MaxTime=5)