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Icthyostega

LAST UPDATED

09-21-2025 by Mike

IMPORTANT

Please be sure to add CurveOverrides=(CurveName="Icthyostega. in front of every line in the Game.ini under [/Script/PathOfTitans.IGameSession]

WARNING

The server must be stopped while editing server files. You must save your edits and restart your server for any edits to take effect.

The Icthyostega is an early tetrapod that represents one of the first vertebrates to transition from aquatic to terrestrial life in Path of Titans. This primitive amphibian showcases the evolutionary bridge between fish and land animals, adding unique paleontological significance to your server.

As a transitional species, Icthyostega provides educational value and unique encounters for players interested in evolutionary history. Configure its behavior to populate shallow water edges and muddy shores where this historic species would have thrived.

Listed below are the default stats for the following creature: Icthyostega

Attributes:

cs
Core.HitsToKill",Values=(5,10,15,20,30))
Core.MaximumHitsPerAttack",Values=(10,10,5,5,5))
Core.CombatWeightDivider",Values=(400,400,400,400,600))
Core.BodyFoodAmount",Values=(40,80,120,160,200))
Core.WalkSpeed",Values=(180,180,180,180,180))
Core.RunSpeed",Values=(400,400,400,400,400))
Core.TurnRadius",Values=(130,130,130,130,130))
Core.TurnRadiusCombat",Values=(230,230,230,230,230))
Core.CombatSetting",Values=(3,3,3,3,1))
Core.IgnoredCombatWeight",Values=(0,0,0,0,0))
Core.FearedCombatWeight",Values=(500,1000,4000,4000,10000))
Core.ThreatRange",Values=(350,350,350,350,350))
Core.ChaseDistanceLimit",Values=(5000,5000,5000,5000,10000))
Core.ChaseDistanceLimitBuffer",Values=(2500,2500,2500,2500,2500))
Core.PerceptionFieldOfView",Values=(250,250,250,250,250))
Core.PerceptionStartRadius",Values=(2500,2500,2500,2000,5000))
Core.PerceptionEndRadius",Values=(1000,1000,1000,1000,1000))
Core.SwimSpeed",Values=(300,300,300,300,300))
Core.SwimSpeedCombat",Values=(690,690,690,690,690))
Core.Scale",Values=(0.55,0.75,0.89,1,1.3))
Core.GrowthBias",Values=(10,10,20,55,5))

LAST UPDATED

09-21-2025 by Mike

Multipliers:

cs

LAST UPDATED

09-21-2025 by Mike

Combat:

cs
BaseAttack.AttackDamage",Values=(20,20,20,20,30))
BaseAttack.BleedAmount",Values=(0,0,0,0,0))
BaseAttack.VenomAmount",Values=(0.2,0.2,0.2,0.2,0.4))
BaseAttack.PoisonAmount",Values=(0,0,0,0,0))
BaseAttack.BoneBreakAmount",Values=(0,0,0,0,0))
BaseAttack.ToxinAmount",Values=(0,0,0,0,0.4))

LAST UPDATED

09-21-2025 by Mike

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